Command Pattern
With the Command Pattern, we can decouple objects that execute a certain task from the object that calls the method.
Let’s say we have an online food delivery platform. Users can place, track, and cancel orders.
class OrderManager() {
constructor() {
this.orders = []
}
placeOrder(order, id) {
this.orders.push(id)
return `You have successfully ordered ${order} (${id})`;
}
trackOrder(id) {
return `Your order ${id} will arrive in 20 minutes.`
}
cancelOrder(id) {
this.orders = this.orders.filter(order => order.id !== id)
return `You have canceled your order ${id}`
}
}
On the OrderManager
class, we have access to the placeOrder
,
trackOrder
and cancelOrder
methods. It would be totally valid
JavaScript to just use these methods directly!
const manager = new OrderManager();
manager.placeOrder("Pad Thai", "1234");
manager.trackOrder("1234");
manager.cancelOrder("1234");
However, there are downsides to invoking the methods directly on the manager
instance. It could happen that we decide to rename certain methods later on, or the functionality of the methods change.
Say that instead of calling it placeOrder
, we now rename it to addOrder
! This would mean that we would have to make sure that we don’t call the placeOrder
method anywhere in our codebase, which could be very tricky in larger applications. Instead, we want to decouple the methods from the manager
object, and create separate command functions for each command!
Let’s refactor the OrderManager
class: instead of having the placeOrder
, cancelOrder
and trackOrder
methods, it will have one single method: execute
. This method will execute any command it’s
given.
Each command should have access to the orders
of the manager, which we’ll pass as its first argument.
class OrderManager {
constructor() {
this.orders = [];
}
execute(command, ...args) {
return command.execute(this.orders, ...args);
}
}
We need to create three Command
s for the order manager:
PlaceOrderCommand
CancelOrderCommand
TrackOrderCommand
class Command {
constructor(execute) {
this.execute = execute;
}
}
function PlaceOrderCommand(order, id) {
return new Command((orders) => {
orders.push(id);
return `You have successfully ordered ${order} (${id})`;
});
}
function CancelOrderCommand(id) {
return new Command((orders) => {
orders = orders.filter((order) => order.id !== id);
return `You have canceled your order ${id}`;
});
}
function TrackOrderCommand(id) {
return new Command(() => `Your order ${id} will arrive in 20 minutes.`);
}
Perfect! Instead of having the methods directly coupled to the
OrderManager
instance, they’re now separate, decoupled functions that we can invoke through the execute
method that’s available on the OrderManager
.
Pros
The command pattern allows us to decouple methods from the object that executes the operation. It gives you more control if you’re dealing with commands that have a certain lifespan, or commands that should be queued and executed at specific times.
Cons
The use cases for the command pattern are quite limited, and often adds unnecessary boilerplate to an application.
References
- Command Design Pattern - SourceMaking
- Command Pattern - Refactoring Guru
- Command Pattern - Carlos Caballero